Tier 3 · Business case

Model, market, milestones.

Prices and tiers are derived. Unit economics and market size are draft until the founder supplies numbers.

1. Business model & pricing logic

Value metric: creatures you can put in front of users.

  • Free $0 — 8 MIT creatures + full API + downloads — wedge and trust.
  • Pro $69 one-time — all 43 + commercial projects + promised wrappers/recipes — obvious ship SKU.
  • Team $299 one-time — company-wide + promised theme builder + priority support.
  • Studio — redistribution, white-label, commissioned creatures — priced for the work.

Checkout waitlisted on purpose. No fake buy button. derived — index.html#pricing

2. Unit economics

draft Not in source. Placeholder structure for founder fill-in:

ScaleCost to serve one activationGross margin note
Static CDN + npmNear-zero marginal (bandwidth)High on digital goods — confirm
+ Studio human timeHours × rate per commissionServices margin separate — confirm

Question: what is COGS per Pro license once checkout + support exist?

3. Market map

4. Competitive landscape & defensibility

AlternativeWhen it winsGlim wedge
CSS / Lottie spinnerDeterministic loads, designer AE pipelineBuilt-in four-state mind for AI latency
Rive state machineHeavy interactive design workflowTiny drop-in; no runtime designer toolchain required
3D avatar SDKsFace/character productsAmbient corner presence; weight & cost lower
NothingMinimal chromeHonest guide: when not to use a companion

Compounds: creature menagerie + taste + trust posture (no fake checkout) + SEO guides. Not a moat alone: thin wrapper claim — pack must keep shipping distinctive bodies and honesty. Guides compare honestly (see guides/).

5. Milestone roadmap

Tier 0 · Quiet

10–20 builders. Goal: 20 feedback taps, 10 starter downloads.

Tier 1 · Beta

Pro waitlist + Show HN. Goal: 50 taps (kill check), 100 downloads, 25 Pro emails.

Tier 2 · Public

PH + X when checkout real. Until then: free live, paid waitlist.

derived — launch.html. Unlocks: validation → demand signal → paid.

6. Team & hiring

draft Appears maker-led (axaylabs) today. No hiring plan in repo.

Question: when does Studio need a second craftsperson vs staying solo?

Governance

Later list → Pack index